![]() ![]() In short, Friesland looks like she has a significant amount of shortcomings, but in practice this is an excellent ship bound brilliantly by the skill of the captain. Tricky to use is an understatement, this ship requires hefty knowledge of positioning, tactics, ballistics, penetration and armor values, and excellent situational awareness. Though she is torpedo-less, and this takes a massive step away from the norm of her class, Friesland can be one of the most downright scary ships in the game, period. Prosįriesland represents the one of the most modernized and contemporary destroyer builds so far. Friesland was the only ship of her class that was not sold to the Peruvian Navy. The gun first entered service in 1956 and is still in service today. ![]() The design featured use of a pair of twin dual-purpose Bofors 120mm Naval Guns one fore and one aft. The ship served until 1979 when it was broken up for scrap. Laid down in 1951 at Nederlandsche Dok en Scheepsbouw Maatschappij in Amsterdam, and commissioned in 1956. Named after a northern province in the Netherlands and class namesake, Friesland was the fourteenth ship of the name. Friesland is a GREAT ship, with a HIGH skill floor and an EXTREME skill ceiling. Friesland is similar to Orkan, in the sense that her playstyle is quite polarized while she is not very forgiving and is somewhat well gated by a skill wall. Captains will certainly feel the absence of torpedoes, though will be enchanted by her gunnery. Conceptually, Friesland sort of resembles a more gunnery specific mindset than her European counterparts. Friesland is the first tier 7 ship available for the Pan-European National Tree, joining Orkan, Blyskawica as the only available ships so far. Friesland represents one half of the Element of Choice Campaign in v 3.7.
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